Super Mario 64 is a 3D platformer released for the Nintendo 64 for Japan and North America in 1996. The game was also available for Europe and Australia in 1997. Super Mario 64 is commonly known as SM64 and it was released for the Nintendo 64.
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Princess Peach asks Mario for a visit to her castle and to share a cake. When Mario arrives, he meets the Lakitu Bros who are filming Mario. They enter the castle to hear a familiar voice tell them to get out. Toad informs the prince that Bowser is enslaving the princess once more and holding them hostage within the castle walls.
He also stole the Power Stars from his minions and gave them to them. The paintings are spread throughout the castle. Mario leaps into the magical paintings to rescue the Power Stars from Bowser.
The objective of this game is to collect enough Power Stars for you to reach new, previously inaccessible areas in the castle. The goal is to collect enough points to defeat Bowser in the final battle. Each level, or “course”, contains six stars. The other star is for collecting one-hundred coins. These can be obtained by completing a mission. The star’s title, which can be confusing, is all that will reveal the answer. The star’s title may not be clear, but the course details vary for each star. However, each star gives the player free rein to explore every world.
Super Mario 64 HTML3D platformer, in which the player controls Mario by navigating through different courses. Mario’s abilities are more varied than those in previous games. Mario is able to walk, run and jump as well as crawl, crawl, climb and swim. A combination of a regular jump and other actions can be used to create special jumps. These include the long leap, backflip, and wall jumping. The player can also adjust his camera using a Lakitu streaming Mario. He can toggle between third-person views.